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Rules of the game
1.
Every stone is symmetrically moved according to their partner
stones. Possible moves are illustrated in the explanation of the
game.
2.
If
there is a rival stone on the line of symmetry, no stone can be
moved.
3.
No
stone can be placed on any other stone-be it your rival or
partner stone.
4.
When it is your turn to play, moving only one stone, you can
realize as many symmetrical moves as you can. However, a closed
loop is forbidden; that is, the stone cannot be returned to the
initial position.
5.
When the stones of the opposite party are locked; that is, they
cannot be symmetrically moved anyhow, the party who has locked
the stones will be the winner.
6.
When the rules of symmetry are incorrectly applied, the party
who has made this mistake loses the game. That is why no
symmetry can be obtained when the positions of the stones are
chaotic. Therefore, if you notice and show the mistake (when it
is your turn to play), you win the game. This rule is not valid
in the virtual environment version of the game.
7.
In the virtual environment, the party who has left the game
loses the game automatically. |